Andrew noted a high-profile Thai streamer named Takadoto, and we also found this Vietnam-based MixiGaming video with >1 million views possibly timed to that November spike - as well as a promotional push in China via some TikTok influencers. Some of the other spikes can be tentatively attributed similarly. He noted that July/August’s strong performance was down “to some big PC streamers who picked it up - notably xQcOW and Sodapoppin. We asked Andrew Smith at Spilt Milk about the download spikes, and unsurprisingly, he thinks many of them were streamer related. But just to give you an idea of what the revenue curve looks for King Of Crabs: We won’t be printing actual revenue, as mentioned. But for free Prologues for premium games? I have an example where only 63% of those who added it to the library played it. Side note: this ‘82% of those who added it to their library played it’ fall-off is less than paid games, which seem to have 90%+ purchase/play ratio, unless bundles or extreme discounts are in play. (We heard most F2P games operate in the 100+ ratio area?) These are both way larger than paid game sales/review ratios of 20 to 60, even though you get some falloff between adding, downloading and playing. Lifetime unique users, at 760,000 players, is about 82% of the total amount of players who decided to add the game to their library.Īlso notable: King Of Crabs’ free Steam license to review ratio is 187, and its unique user to review ratio is 153. (We’ll cover the revenue curve in abstract.) And we’ll embed a YouTuber video of the game below so you can fully grok it before we get going:įirstly, yep, almost 1 million downloads is super impressive! And look, 0 units returned cos you can’t return ‘em - something we’d love to see for our regular paid games, haha. The devs asked that we not showcase exact revenue, which is fair enough, since they’re being so transparent with everything else. Here’s a couple of disclaimers before we start. So essentially, you’re on an island with a bunch of other (99!) crustaceans, you need to eat and kill other players to get bigger, and may the most gigantic crab win! (Is this game inspired by Crab Rave in any way?) Oh, and as a Steam review notes excitedly: “this game doesn't only limit itself to crabs, it also has lobsters, turtles, AND spiders.” This is unlike many other touch-centric F2P titles on mobile. But its fun arcade-y gameplay and controls (and good quality art direction, actually) lends itself pretty well to a PC version of the title. Dani himself has posted a tweet in which he invites not to play Crab Game until a new update which should put a patch on this problem.Just to set the scene: King Of Crabs was already a successful mobile game - on both iOS and on Android - before coming to Steam in mid-2020. ![]() In fact, it seems that the players who access the public lobby suffer the exposure of IP addresses with the risk of a DDOS attack, as happened to the aforementioned xQc streamer. If these characteristics can also be taken with a goliardic spirit, that is the right mindset to face a product of this kind, much more serious problems have recently emerged relating to privacy of users. I apologize to everyone who expeirenced this, I’m an idiot. (1/3) If you’re a streamer you should probably stay away from public lobbies in Crab Game for a few days, until I update it, as you risk getting DDOS’d currently. As we said in the last paragraph, the popularity of the game has been consecrated by the many content creators who have decided to try it live but, as was to be expected, the title is plagued by a long series of bugs.Ĭrab Game has indeed a wide range of technical problems, ranging from sudden software crashes, passing through the unexpected interpenetration of game models, up to real glitches capable of making everything on the verge of unplayable. The game developer, Daniel “Dani” Sooman, he certainly did not hide the fact that he created Crab Game in a hurry, with all the limitations that this entailed. In this regard, the description you can read about makes you smile Steam which reads: “Certainly not based on any Korean pop culture TV show streaming online, because that would get me into legal trouble, so we’re certainly not doing it.” A mix of sarcasm and defense towards one’s own creative flair, in order to avoid incurring annoying legal consequences.Īll that glitters is not gold though. Of course, as you may have already guessed, the game is intended as constantly online, in which up to 35 players try to survive until the end of the massacre, in true battle royale style. ![]() In Crab Game we have indeed nine different activities to be carried out in twenty-eight different maps, all inspired by children’s games.
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